My Projects
Boltcraft II
Project where I studied procedural map generation, talent trees, and weapon systems (SFML and C++). Free on itch.io.
Protocol Undeath
Post-apocalyptic survival game against zombies (SFML and C++). Free on itch.io.
Wizardry Duels
1v1 multiplayer game that uses SFMLs own UDP sockets for online gameplay (SFML and C++).
Free on itch.io.
Free on itch.io.
Boltcraft (Classic)
My first released game, a 2D top-down dungeon crawler. I learned a lot from it and also made many mistakes along the way (SFML and C++). Available on Steam.
Spellthief
Experimental project where I play with the Spell Steal mechanic, inspired by Rubick from DotA (SFML and C++).
Free on itch.io.
Free on itch.io.
Realm Editor
My own custom map editor for my games (SFML and C++). Coming soon to GitHub.
Python Image Processing
Study involving several image processing algorithms (Python and Matplotlib). GitHub.
Photoreader
Automation test where an image containing text is provided and spoken audio is returned (Python, OpenCV, and Tesseract OCR). GitHub.
WebBrowser Plugin
Experiment focused on creating a browser plugin for potential automation tasks (JavaScript). GitHub.
Kubuntu Autoinstaller
Application installer for the Kubuntu 24.04 LTS distribution, using a modular approach (Shell Script). GitHub.
SFML TCP Chat
Test project created to study the basics of socket connections (SFML and C++). GitHub.
Projects I've worked on
References